
Extra Ordinary
Extra Ordinary gives us beat-up canvas backpacks and dirty, duct-taped sneakers, kids holding bloody hands grasped a little too tight, strange and dangerous powers, chasing dark forces, people who can’t or just won’t understand, and an endless journey on the side of a winding highway asking, “What do you do next?”
ABOUT THE GAME
Extra Ordinary is a tabletop roleplaying game where you play kids with extraordinary powers on the run from danger in the ordinary world. It is a game of belonging outside belonging, a dice-less and GM-full game system that uses tokens and the players’ imagination to create a narrative-focused and roleplay-heavy story. The game is built for 3-6 players and intended for longform play, but alternate rules for GM-ed or one-shot play are included in the book. Inspired by Maximum Ride, Percy Jackson, and Animorphs, this game tackles themes of homelessness, child endangerment and abuse, bigotry, young kids with grand destinies, and what it means to be something other than ordinary—in more ways than one.
3-6 players | 2-4 hours | GM-full | requires tokens | campaign friendly
Virtual Play Sheet in Google Docs
Writing and design by Kodi Gonzaga. Illustrations by Stella Langecker.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Kodi Gonzaga |
Tags | belonging-outside-belonging, Coming Of Age, diceless, GM-Less, No AI, poc-made, storygame, Superpowers, Tabletop, Tabletop role-playing game |
Purchase
In order to download this game you must purchase it at or above the minimum price of $12 USD. You will get access to the following files:
Comments
Log in with itch.io to leave a comment.
Beginning my solo game of Extraordinary! Did a little hack for the series prologue for an adult NPC and it was so awesome! Fantastic work!
This looks amazing, and I'm adding it to my "must play in 2025"! Can you briefly clarify what you see as the difference between the Expelled, the Miscreant, and the Punk?
That's amazing! I hope you have a blast playing it!
As for the playbook differences, the Expelled is about never having a safe or stable home (and thus finding home amongst the other Kids), the Miscreant is about challenging existing rules and systems (whether it's beneficial or just plain chaos-causing), and the Punk is about fighting injustice and standing up for the downtrodden (and how one's ideals may have to change to fully do so).
Each playbook has an italicized character blurb at the top of the page and an explanatory block at the top of the middle column if that helps too!
This game seems *exceptionally* cool, as a big Belonging Outside Belonging fan - and there's so many exciting playbooks!
Thank you so much!! I did go a bit overboard with the playbooks, hehe. Hope you enjoy the game!